Friday, March 2, 2018

The Abyssal Fleet

The conquering forces of the Scourge use overwhelming force and unflinching determination to dominate every sentient species they encounter. The Abyssal Fleet is one such overwhelming force. They are used to both annihilate opposing fleets and land armies of conquest on the planets they encounter.

My Fleet is growing by leaps and bounds. This is the current state. I am currently building more ships to add to this conquest force.
The Banshee is currently the flagship of the fleet. It is a battlecruiser with deadly torpedoes and close assault capabilities.


Tuesday, February 27, 2018

Dropfleet Commander a.k.a. Battlefleet Gothic second edition

So recently I was introduced to Dropfleet Commander. A spaceship game written by Andy Chambers that is in essence an updated version of Battlefleet Gothic but not set in the 40k universe. The game is fun, but I really wanted to play because of the models. Especially the "evil" aliens, the Scourge. Their ships are beautifully organic. Much like a Tyranid fleet, but built instead of grown. The studio paint scheme for the faction is absolutely beautiful, but I wanted to do my own scheme so I decided to go with a bioluminescent deep sea predator look. I think it is working nicely. Here are my first three ships: the Angelslayer, the Miasma, and the Wardog.



Thursday, February 22, 2018

Addanbelah Craftworld

The Aeldari of the Addanbelah craftworld are considered savage by all but the Aeldari of Saim-Han. Though they are still as advanced as any craftworld Eldar they are more willing than any to throw themselves into conflict on any scale. The bloodlust of Khaine has resided in these Aeldari since the fall. Originally hailing from one of the Aeldari home worlds currently within the Eye of Terror. The world, whose name has been long lost to the Fall, was a world of ash deserts that one would not expect the advanced and leisure seeking Aeldari to populate and for the most this is true, but within the hedonistic society the Aeldari had become there were those who practice restraint and the world of the Addanbelah Aeldari was home to a large order of warrior monks who practice forms of combat and ascetic living that became all too familiar with those who fled on the craftworld. The monks of the time called their way of life Addankiamenad-Belah, or the Way of Ash. This was later incoperated into the Craftworlds name and came to mean Those who walk the path of Ashes. They are named after their practice of burning the bodies of the warriors who fall in battle.

The Addanbelah are warriors above all and even the guardians of the craftworld are renowned for their prowess with sword and shuriken. Of the smaller craftworlds the Addanbelah have the largest number of Aspect Warriors and Warlocks. Their Autarchs are renown for their tactical acumen and their Bonesingers are master weapon smiths. Even the number of Engines of Vaul and titans within their armies are impressive for a small craftworld such as Addanbelah.

The colors of war of the Addanbelah are as dark and somber as its people. The armor of its guardians are decorated in the warpaint of their tribe and each squad has its own individual identity and warrior traditions. To the Addanbelah ones tribe means everything and each tribe traces its history to before the Fall to one of the orders of Addankiamenad-Belah monks. Each has its own marshal traditions and the head of each sits on the council of Autarchs that leads the craftworld to war. The Farseers of the Addanbelah are the wisdom but the Autarchs are the driving force of the craftworld.

Due to the similarities in temperament and social structure the Addanbelah are close allies with Saim-Han and Beil-Tan. Each is ready to send help in times of need and in the battle for Beil-Tan's Infinity Circuit many Addanbelah died in its defense. It was after this tragedy that the Autarchs of Addanbelah swore to Yvraine that the cause of the Ynnari would also be theirs.

While waiting for my airbrush I have been painting a few figures for my new Aeldari army as well as working on their story. I have finished my first few models so far. It is a pain not having my airbrush for base coating. Still the results have been pleasing and I am happy to be working on my favorite race and one of my favorite armies again. In addition to painting I have been reading the Eldar novels. I just can't get enough of their tragic lore. Here is my first finished model for the new army.

Her name is Ishtharia and she is the head of the Council of Seers. She was one of the foremost seers of Addanbelah and her accurate predictions lead them to send aid to Biel-Tan before the Masque sprung her deadly trap and so the Addanbelah were able to reach Biel-Tan before it was too late. Their aid was integral to defeating the daemons of Slaanesh before they could complete the destruction of the Craftworld. During the final battle though the previous head of the council was killed and after their return to their Craftworld the Autarchs named her the new head of the council.



Wednesday, January 24, 2018

Towering Destroyer Wraithknight part 1

So, to interrupt one project with another I present to you the beginning of my Iyanden Eldar ghost army. I decided to start up an Eldar army. For many years I had an Eldar army and they are my favorite race in the 40k universe and I love the melancholy sadness of their fall and their striving to rebuild what they have lost. I've always thought the Eldar models are the most beautiful that GW makes. I got rid of my Eldar army right around the time when they became good in the game and some of their best models came out. I feel like its time I got back what I lost and rebuild my Eldar. I have started big with the Wraithknight. He came out of nowhere when a neighbor of mine advertised him for sale/trade. So naturally I traded for him and immediately got to work on him the same day. I decided to integrate the new model into my love of Oldhammer and convert him to reflect a model I'm sure plenty of you are familiar with, if you are familiar with Armorcast. I love the old Epic scale knights and the Eldar knights were really cool. I decided the Towering Destroyer would be a unique looking Wraithknight so that is what I created. First is the original model, just in case you have never seen it.


Here is my conversion. The arms aren't in the same positions but I thought I would make it more dynamic looking to match the Wraithknight model.


Sunday, January 14, 2018

Adeptus Tyranicus 004

The Carnifex is one of the most brutal of all Tyranid bioforms. But it is also one of the most common sights of any Tyranid invasion. Some of Magos Cath's earliest experiments were with Carnifexes. Because of both their savagery and the ease of obtaining viable DNA samples Carnifexes are one of the most easily produced and most reliable of the larger Tyranid organisms grown by the Magos. Of the various forms of the Carnifex the "Screamer Killer" was both the first and most encountered of all varieties. The Screamer Killer has been known to Imperial records since Tyran and continues to be a common sight on all Battlefields involving the Tyranids. Magos Cath has had great success in testing the Screamer Killer's abilities in battle against many different opponents and even the legendary bravery of the Space Marines has been sorely tested by these terrifying creatures.

I am fairly happy with how this model turned out. The only problem that I have with it is that I feel it looks too glossy. I broke my airbrush today and has to add the clear coat with a brush so I feel it went on a bit too glossy. After I get a new airbrush I plan to do a coat of matte over the entire model to dull down the shine a little. Other than that I am very pleased with it. The army is coming alone quite nicely and after I finish my Hive Tyrant I will do a small group photo.




Friday, January 12, 2018

Adeptus Tyranicus 003

Magos Cath has performed extensive testing on synapse creatures as they are the lynchpin of his efforts to create an artificial Hivemind. Without the synapse relays found within these creatures control of the "lesser" Tyranids would not be possible. But these creatures present a special complication as they are especially difficult to shield from the Hivemind. They require full shielding of the synapse nodes within the creatures cortex. Magos Cath's will is channeled through the synapse beasts into the other Tyranids in a synthetic Hivemind. The most powerful relay found within the subjects Cath has studied resides in the Hive Tyrants. Of all synapse creatures the Hive Tyrant has the largest and most complicated of all studied synapse nodes, but all synapse creatures are difficult to produce and control. The growth and implantation process for creating a viable Malanthrope is costly in the extreme so they are rare within the Magos Cath's growing menagerie of living weapons.

Here is my completed Malanthrope. Just like the Hive Tyrant I found the perfect bit to use as his head. This was an easy paint. A lot of drybrushing. I was trying to decide whether I wanted to paint this model in bright colors to contrast the rest of the army and to show its toxicity, but in the end I decided to use biohazard symbols instead. It just felt right for Mechanicus.