Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Friday, March 12, 2021

Glot'kuleth, Demon King of Subjugation

 Glot'kuleth, Demon King of Subjugation, Lash of Sha-Nulthe, Golden Calf of Cruelty.


Glot'kuleth is one of the Six Demon Kings of Ulgu. Each is a pinnacle of Slaanesh's ideals to excess and depravity. Each excels in their pursuit of unnatural desire and corruption. Glot'kuleth is the paragon of Slaanesh's need to subjugate those within his power. Those beneath Glot'kuleth's heal writhe in humiliating bondage as his whims dictate the punishments to which they are subjected.

During the Age of Myth as the chaos gods sent their favored servants into those lands which they coveted best Slaanesh sent His six Demon Kings into Ulgu to carve out kingdoms dedicated to depravity and dominance. Through corruption and outrageous violence Glot'kuleth dominated an area within the Third Dominion that now stretches from Stormfall Peak to the Everdeep Sea at the realm's edge. Gluthirst is the shinning jewel of Glot'kuleth's kingdom and no excess is denied or taboo within its confines. The corruption and perversion of the city spreads far beyond its walls into the surrounding hamlets. Innocents are hunted by the perverse as they flee through shadowy forests echoing with exotic birds and the cries of twisted beasts. Slaangor roam the dark fields and forests unhindered. 



Schools dedicated to all major forms of the Dance of the Wailing Blade can be found within the kingdom and regular tournaments are held within the court to display the deadliness of the Myrmidesh's killing arts. Each school vies for the court's favor and the recognition of its own form as superior to others.







Sunday, August 11, 2019

Warcry: The Unmade

I've begun my new project: Warcry. Its the newest fantasy skirmish game from GW. Its set in the Eightpoints, the focal point of Chaos within the Mortal Realms and domain of Archaeon. My primary warband will be the Unmade, a tribe of cannibalistic mutilators seeking to join Archaeon's armies. They are the most terrifying sculpts that Games Workshop has ever produced. The other warbands being released are equally amazing in their own right. Games Workshop is clearly heading full steam into the world of "grimdark" fantasy with this new game.

Here is the first model I have painted for my warband. He is the Joyous One and second in command of the warband.




Monday, January 7, 2019

Acherons of House Rajha

The blue flames of House Rajha are feared by all their enemies. A special promethium is extracted from their homeworld. This promethium cannot be used in engines or for anything other than weaponizing for it corrodes the mechanisms it fuels with the exceptions of weapons. It is believed that this promethium is somehow related to phosphex, although the connection between the two is little understood. Death by the blue promethium is particularly painful even compared to normal promethium.

Two Acherons I converted from lancers for House Rajha. If GW ever comes up with a house crest for them I suppose I'll paint one on them.





Monday, December 31, 2018

Tenebris Angelus, warhound of Legio Fureans

My second Warhound of Legio Fureans. The brother to Umbra Venandi. Twin pilots in twin god engines.


Monday, December 17, 2018

Umbra Venandi, warhound of Legio Fureans

My first warhound of Legio Fureans, the Tiger Eyes.



I decided to go with an Ian Miller style on the carapaces of my two Warhound titans. This is the first of two.

Wednesday, December 5, 2018

Adeptus Titanicus Knights of House Rajha

Lord Marshal Vladimir Krell alone holds the rank to bear the marks of leadership upon his knight armour. As the master of House Rajha he rules with absolute authority and he is a lord of death among a house of killers. He leads his banner with all the fervor of a madman and can be as deadly to his own men as the enemy. Some believe he was a follower of the Blood God before His worship was spread by the Heresy. Like all who follow Horus into rebellion Krell bears the Great Eye of the Warmaster to the worlds he devastates.



The knights of House Rajha are without honor and seek no glory. They kill because they are killers. They bear no crests nor honors for the ghost-gray color of their knights alone speak the tale of their prey's death. The Ghost Knights of Banner Krell are hunters without equal. Their tally of engine kills, were it known, would border on the incredulous. Yet in true House Rajha tradition they carry no kill marks. The knights of Banner Krell eschew all long range guns and bear only the weaponry of the stalking hunter. Only brutal combat with massive god machines can stir the blood of these pitiless killers.






House Rajha is mentioned in Horus Heresy book 3: Extermination as a knight house that is allied with Legion Fureans. All that is said about them is that they are "ghost-grey". So naturally I decided to make up my own color scheme and background.

And now Titanicus

So as per usual I have jumped to a new topic. Adeptus Titanicus, the reintroducing.
At first I wasn't going to get into the new edition of Adeptus Titanicus because of the cost of the models, they are comparatively expensive even by GW standards, but after playing a titan vs titan game against my brother I got hooked. I bought a Reaver and played a few games against my brother's two Warhounds and these were some of the funnest games I've played in a long time. I got a box of knights on Monday and painted them up yesterday. Since I am a big fan of Oldhammer I had to choose a titan legion from the original Adeptus Titanicus days, so I chose the Tiger Eyes, since I love to paint stylized flames. I have now finished my Reaver and the box of knights, which have been painted as House Rajha, a traitor knight house that has pretty much no fluff and a vague official color scheme at best. Hope you like the battlegroup so far. I will eventually have a full maniple of one Warlord, two Reavers and two Warhounds, as well as the knights.






Monday, November 12, 2018

The Eternal Wanderers

A large portion of the Cult of the Lidless Eye is dedicated to the exploration of the rad wastes of Mars as well as the vast data vaults beneath. Among these forces are the Eternal Wanderers, who search the wastes for the lost and forgotten entrances to infocaverns and datacaves deep within the Red Planet. Z-436x has roamed the wastes of Mars longer than he can remember. He is the Knight Baron of the Eternal Wanderers and under his command is a Rad-Zone Corps consisting of several units of Skitarii Vanguard, Sicarian Ruststalkers, and his own Sydonian Dragoon brothers. With z-436x at their head this army of irradiated killers roams the surface of Mars plundering the forgotten history of the Mechanicus.





Saturday, October 27, 2018

Archmagos Dominus Anagi concept

I went out and bought the Lady Olynder and some green stuff today to make an Archmagos Dominus conversion. I have done a beginning sketch to start with. I'm sure she will change a bit as I come up with more ideas, but for now here is the initial concept.

Monday, October 22, 2018

The Clockwork King/Aurum Custos I

None suspect that the robot bodyguard Aurum Custos I is the master of the Cult of the Lidless Eye. To all outsiders it is merely an advanced and powerful bodyguard for the Tech Priest Dominus Galt Singe. In truth he is in fact an Abominable Intelligence. He is the impetus for the cult's research into AI technology as well as biological studies. His ultimate goal is to house AI intelligences within human flesh. With this ability he will be able to place his agents in all levels of power within the Imperium. It was the Clockwork King who was integral to the onset of Old Night and his plans to usurp mankind's dominance was only ruined by the emergence of the Emperor. The Clockwork King secretly backed Horus as soon as his rebellion came to light and he and his agents have opposed the agents of the Emperor ever since.


I wanted this model to have a completely different aesthetic from all the others in the army to give it the feel of something much more advanced and at the same time more ancient. I feel like the elegant Art Nuevo look of the model helped convey that feeling. I think adding the axe to the model helped add that brutal element to the model to bring it into the Grimdark of 40k.

Tuesday, October 16, 2018

The Black Hart of the Woods

Deep within the Great Bog of Ulgu's Seventh Dominion a festering darkness lives. Once who has existed since the time before Malerion. It is known by the Free Peoples as the Black Hart of the Woods. To the Aelves it is the Gathua Gul, the Dark Star. To the horrors it leads it has no name. It is madness given form and it has risen high in the esteem of the Gavespawn of Ulgu. As a high priest of Morghur it wields madness and mutation as its weapons. The source of this creature's power is said to be an ancient artifact of great evil. The Horns of Morghur is a Braystaff so twisted and corrupt that to wield it with one's bare hands would instantly warp the wielder so rapidly and completely that they would explode in a welter of gore and mutated limbs. Only by handling it with another artifact as blasphemous can its power be held in check. It is with the Obsidian Gauntlet that the Black Hart wields the Horns of Morghur and will bring about the ascension of its master. By slicing off small splinters of the Horns of Morghur with its obsidian ritual dagger and consuming them in a gristly rite the Black Hart brings the power of the Great Devolver into himself.




Wednesday, July 18, 2018

Feculent Gnarlmaw

Deep within the 7th Dominion of the Realm of Uglu festers the Ochre Kingdom. Hidden from the armies of Order by miasmal fog and the impenetrable illusions of the Great Bog that surrounds it the Yellow King rules from his fetid throne.

The Great Bog stretches for uncounted miles in all directions. Within its confines one can find endless perils not the least of which are Nurgle's Plague Toads and groves of Feculent Gnarlmaws. Disease rules the bog as much as the Yellow King rules the Ochre Kingdom. Followers of Nurgle worship freely within the miasmas of the swamp and the veil between Uglu and Nurgle's Garden blurs to nothing among the glades of Gnarlmaws and Rotroot Mangroves.



The nature of Uglu has shrouded the Ochre Kingdom since the Age of Legends. No one knows for sure if the Yellow King is a title handed down through the ages to successors or if the King is a truly ancient being. There are whispered rumors within the court that the Yellow King originally hailed from the World-That-Was and that Nurgle preserved him as he did several of his favored champions.

Sunday, July 1, 2018

Beast of Nurgle

Finally painted one of my favorite miniatures of all time. The Beast of Nurgle. I love this model and I love its fluff every bit as much. Who doesn't love an enthusiastic slug-puppy covered in caustic slime with writhing tentacles on its head?



Friday, June 22, 2018

The Court of the Yellow King

I've begun my new Nurgle army with a bang. I was surprised how fast I managed to paint these guys. I think a lot of it had to do with the fact that it was really fun. I haven't painted Nurgle models in a while so I am discovering how much I missed it. I will be adding more models to the army tomorrow and hopefully I'll have time to paint them up this weekend.
                                                                   
                                                                       The Red Duke
                                                           
                                                          Magrook, the King's Advisor
 
                                                                  Peers of the Realm